Mobile Clinic Project Orders

Description

A mobile ordering application that assists clinic workers with requesting items for their clients and fulfilling these orders.

I completed most of this project in early 2022, but I’ve made design changes using data collected from the last year and a scalable design system for hand-off.

My Role

Solo Designer

Timeline

February 2022, April 2023

Tools

Figma

Type

Mobile

Background

What is the Mobile Clinic Project?

The Mobile Clinic Project (MCP) sets up clinic every week in West Hollywood to provide medical services and essential items for individuals experiencing homelessness

Clinic Roles

Caseworker

Triages with medical students to record their client’s ordered items and social history

Health Education

Records ordered items for clients who are only there for items

Caseworker

Fulfills item orders inside the truck in a separate area

Discover

Pain point: communication is difficult between logistics members and other volunteers

Research

User Interview Insights

Communication

Caseworkers want to maximize time with clients

Communicating with caseworkers takes a lot of time

Process

Orders are fulfilled by separate Logistics Members: dividing and conquering takes more time

Finding and logging client information for items takes a lot of time

Constraints

Item stock is limited:
order items only if needed

Clients don’t have access to technology

Problem

There is inefficient communication between team members, resulting in long wait times for clients and tedious manual work.

Personas

Task Flow

Iterate

Testing drives iterations

Initial iterations informed by user feedback from multiple rounds of usability testing using prototypes

MVP testing

Most recent iterations informed by data from a year of using a google forms + sheets version of this application

Design Change 1 of 4

Item-first approach to finding items

Before

Separating items hides other suitable options

Can result in missed opportunities to provide clients with much-needed items

Now

All items of the same type grouped under the same name

Encourages caseworkers to explore other options when the first choice is out of stock

Design Change 2 of 4

Out-of-stock item replacements

Before

4/5 participants preferred Option B to replace items

Although it’s faster, the client had no say in the replacement item, which resulted in returned items

Now

When ordering an item, caseworkers are able to select a replacement preference.

Item preferences from the client’s original item ease logistics members’ decision-making.

Design Change 3 of 4

Expanded navigation

Before

I found that caseworkers most commonly view orders they place themselves

Now

Most straightforward design

Additional tab makes it easier to discover all functionalities

Design Change 4 of 4

Dark mode for night-time clinic

Final Design

Ordering items

Completing orders